26.05.2014, 10:30
So basically my first question is how do i add a logo to a players screen when they connect to my server, for example the logo would come up in the bottom right corn of there screen when they join the server
This is my login page
and here's the script belonging to the login
The second thing is more or less along the same lines, how would i add a picture that would last for say 5-10 seconds before the login pannel appeared.
Any response is greatly apprichated.
This is my login page
and here's the script belonging to the login
PHP код:
stock DefaultTextdraws()
{
remadeText = TextDrawCreate(506.000000, 380.000000, "... || Infestation || ...");
TextDrawBackgroundColor(remadeText, 255);
TextDrawFont(remadeText, 2);
TextDrawLetterSize(remadeText, 0.159999, 1.399999);
TextDrawColor(remadeText, 16777215);
TextDrawSetOutline(remadeText, 0);
TextDrawSetProportional(remadeText, 1);
TextDrawSetShadow(remadeText, 1);
remadeText2 = TextDrawCreate(517.000000, 389.000000, "Visit our forum");
TextDrawBackgroundColor(remadeText2, 255);
TextDrawFont(remadeText2, 2);
TextDrawLetterSize(remadeText2, 0.140000, 1.200000);
TextDrawColor(remadeText2, -1);
TextDrawSetOutline(remadeText2, 0);
TextDrawSetProportional(remadeText2, 1);
TextDrawSetShadow(remadeText2, 1);
TimeLeft = TextDrawCreate(22.000000, 251.000000, "180");
TextDrawBackgroundColor(TimeLeft, 255);
TextDrawFont(TimeLeft, 3);
TextDrawLetterSize(TimeLeft, 1.770000, 3.499999);
TextDrawColor(TimeLeft, 16777215);
TextDrawSetOutline(TimeLeft, 0);
TextDrawSetProportional(TimeLeft, 1);
TextDrawSetShadow(TimeLeft, 1);
UntilRescue = TextDrawCreate(34.000000, 280.000000, "UNTIL EVAC");
TextDrawBackgroundColor(UntilRescue, 255);
TextDrawFont(UntilRescue, 1);
TextDrawLetterSize(UntilRescue, 0.380000, 0.900000);
TextDrawColor(UntilRescue, -1);
TextDrawSetOutline(UntilRescue, 0);
TextDrawSetProportional(UntilRescue, 1);
TextDrawSetShadow(UntilRescue, 1);
AliveInfo = TextDrawCreate(23.000000, 169.000000, "~b~HUMANS ALIVE: 0~n~ZOMBIES ALIVE: 0~n~~r~FORUMS~W~:COMING SOON");
TextDrawBackgroundColor(AliveInfo, 255);
TextDrawFont(AliveInfo, 1);
TextDrawLetterSize(AliveInfo, 0.200000, 1.400000);
TextDrawColor(AliveInfo, -1);
TextDrawSetOutline(AliveInfo, 0);
TextDrawSetProportional(AliveInfo, 1);
TextDrawSetShadow(AliveInfo, 1);
XP = TextDrawCreate(502.000000, 11.000000, "~n~");
TextDrawBackgroundColor(XP, 255);
TextDrawFont(XP, 2);
TextDrawLetterSize(XP, 0.270000, 1.000000);
TextDrawColor(XP, 16777215);
TextDrawSetOutline(XP, 0);
TextDrawSetProportional(XP, 1);
TextDrawSetShadow(XP, 1);
CurrentMap = TextDrawCreate(42.000000, 289.000000, "~r~Map: Loading");
TextDrawBackgroundColor(CurrentMap, 255);
TextDrawFont(CurrentMap, 2);
TextDrawLetterSize(CurrentMap, 0.190000, 0.700000);
TextDrawColor(CurrentMap, -1);
TextDrawSetOutline(CurrentMap, 0);
TextDrawSetProportional(CurrentMap, 1);
TextDrawSetShadow(CurrentMap, 1);
EventText = TextDrawCreate(503.000000, 397.000000, "COMING SOON");
TextDrawBackgroundColor(EventText, 255);
TextDrawFont(EventText, 2);
TextDrawLetterSize(EventText, 0.300000, 1.000000);
TextDrawColor(EventText, -16776961);
TextDrawSetOutline(EventText, 0);
TextDrawSetProportional(EventText, 1);
TextDrawSetShadow(EventText, 1);
for(new i; i < MAX_PLAYERS; i ++)
{
Infected[i] = TextDrawCreate(2.000000, 1.000000, "~n~");
TextDrawBackgroundColor(Infected[i], 255);
TextDrawFont(Infected[i], 1);
TextDrawLetterSize(Infected[i], 0.500000, 50.000000);
TextDrawColor(Infected[i], -1);
TextDrawSetOutline(Infected[i], 0);
TextDrawSetProportional(Infected[i], 1);
TextDrawSetShadow(Infected[i], 1);
TextDrawUseBox(Infected[i], 1);
TextDrawBoxColor(Infected[i], 1174405190);
TextDrawTextSize(Infected[i], 640.000000, 0.000000);
iKilled[i] = TextDrawCreate(237.000000, 418.000000, "Loading");
TextDrawBackgroundColor(iKilled[i], 255);
TextDrawFont(iKilled[i], 2);
TextDrawLetterSize(iKilled[i], 0.200000, 1.000000);
TextDrawColor(iKilled[i], -1);
TextDrawSetOutline(iKilled[i], 0);
TextDrawSetProportional(iKilled[i], 1);
TextDrawSetShadow(iKilled[i], 1);
myXP[i] = TextDrawCreate(546.000000, 54.000000, "Loading");
TextDrawBackgroundColor(myXP[i], 255);
TextDrawFont(myXP[i], 2);
TextDrawLetterSize(myXP[i], 0.300000, 1.000000);
TextDrawColor(myXP[i], 16777215);
TextDrawSetOutline(myXP[i], 0);
TextDrawSetProportional(myXP[i], 1);
TextDrawSetShadow(myXP[i], 1);
ServerIntroOne[i] = TextDrawCreate(180.000000, 111.000000, "Infestation~n~ ~r~Apocalypse "SCRIPT"");
TextDrawBackgroundColor(ServerIntroOne[i], 255);
TextDrawFont(ServerIntroOne[i], 3);
TextDrawLetterSize(ServerIntroOne[i], 0.800000, 4.000000);
TextDrawColor(ServerIntroOne[i], -1);
TextDrawSetOutline(ServerIntroOne[i], 0);
TextDrawSetProportional(ServerIntroOne[i], 1);
TextDrawSetShadow(ServerIntroOne[i], 1);
ServerIntroTwo[i] = TextDrawCreate(287.000000, 120.000000, " Server Owner:~r~Stones~n~~r~ Make sure you register on our forum: ~y~ COMING SOON!");
TextDrawBackgroundColor(ServerIntroTwo[i], 255);
TextDrawFont(ServerIntroTwo[i], 1);
TextDrawLetterSize(ServerIntroTwo[i], 0.220000, 1.200000);
TextDrawColor(ServerIntroTwo[i], -1);
TextDrawSetOutline(ServerIntroTwo[i], 0);
TextDrawSetProportional(ServerIntroTwo[i], 1);
TextDrawSetShadow(ServerIntroTwo[i], 1);
}
return 1;
}
Any response is greatly apprichated.