25.05.2014, 17:02
I agree above.. Using onplayerupdate for wanted levels is just a little weird.. You should use it on OnPlayerDeath, that at least makes a little sense. And you could explain some more about your codes.
But he doesn't need to use else if statements, he is returning SetPlayerWantedLevel, so when something is returned, then there's no need to use else if.. except when you love typing so much that you wanna write it.
But he doesn't need to use else if statements, he is returning SetPlayerWantedLevel, so when something is returned, then there's no need to use else if.. except when you love typing so much that you wanna write it.