25.05.2014, 00:09
well, the visbility of the "AFK" Icon is not controlled by the server.
The Client decides if he is afk (based on the last update he received from the other player).
About the Head Direction, it's stored in the general player struct because it needs to be cached.
The Client decides if he is afk (based on the last update he received from the other player).
About the Head Direction, it's stored in the general player struct because it needs to be cached.