Saving players' stats in OnGameModeExit.
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Originally Posted by Denying
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I see, that helps. I should've used ******.

However, what if it crashes? It never crashed, but it could happen when putting it on a host. Perhaps an attack, or w/e.
The only way to get around that is periodic saves, using a timer. Also, you can add a snippet to check for a suddenly large amount of connections and then immediately save everyone's statistic, just in case.
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Saving players' stats in OnGameModeExit. - by Denying - 24.05.2014, 12:39
Re: Saving players' stats in OnGameModeExit. - by iZN - 24.05.2014, 12:44
Re: Saving players' stats in OnGameModeExit. - by Denying - 24.05.2014, 12:48
Re: Saving players' stats in OnGameModeExit. - by SKAzini - 24.05.2014, 13:05
Re: Saving players' stats in OnGameModeExit. - by RajatPawar - 24.05.2014, 13:18
Re: Saving players' stats in OnGameModeExit. - by Denying - 24.05.2014, 13:22
Re: Saving players' stats in OnGameModeExit. - by RajatPawar - 24.05.2014, 13:26

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