[HELP] Fuel
#1

I put a system engine, but when I stop the engine, the fuel decreases 3-4% then increase at 100%.

Exmeple: i have fuel 80%, when i stop the engine, decreases at 76% then increase at 100%. Why?

pawn Код:
if (newkeys & KEY_NO)
    {
        if(GetPlayerState(playerid) == 2)
        {
             //This part here is defining the vehicle ID that the player is currently in.
            new engine, lights, alarm, doors, bonnet, boot, objective; //This is defining the vehicles current items.
            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);//This is checking the vehicle's engine/lights/alarm/doors/bonnet/boot/objective status.
            if(Engine[vehicle] == 0) //This is checking if the engine of the vehicle, is turned off or not.
            {
                Engine[vehicle] = 1; //This is setting the global variable that you created at the beginning.
                SetVehicleParamsEx(vehicle, 1, lights, alarm, doors, bonnet, boot, 0); //This is setting the vehicles engine to be on.
                GameTextForPlayer(playerid, "~w~ENGINE ~g~ON...", 1000, 6);
            }
            else
            {
                Engine[vehicle] = 0; //This is setting the global variable that you created at the beginning.
                SetVehicleParamsEx(vehicle, 0, lights, alarm, doors, bonnet, boot, 0); //This is setting the vehicles engine to be on.
                GameTextForPlayer(playerid, "~w~ENGINE ~r~OFF...", 1000, 6);
            }
        }
    }
pawn Код:
public CheckGas()
{
    new string[256];
    for(new i=0;i<MAX_PLAYERS;i++)
    {
        if(IsPlayerConnected(i))
        {
            if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
            {
                new vehicle = GetPlayerVehicleID(i);
                if(Gas[vehicle] >= 1)
                {
                    if(Gas[vehicle] <= 10) { PlayerPlaySound(i, 1085, 0.0, 0.0, 0.0); }
                    if(gGas[i] == 1) {
                    format(string, sizeof(string), "~b~~n~~n~~n~~n~~n~~n~~n~~n~~n~Fuel:~w~ %d% %",Gas[vehicle]);
                    GameTextForPlayer(i,string,15500,3); }
                    if(IsAPlane(vehicle) || IsABoat(vehicle) || IsABmx(vehicle)) { Gas[vehicle]++; }
                    Gas[vehicle]--;
                }
                else
                {
                    NoFuel[i] = 1;
                    TogglePlayerControllable(i, 0);
                    GameTextForPlayer(i,"~r~~n~~n~~n~~n~~n~~n~~n~~n~No fuel in Vehicle~n~Use /exit to leave the vehicle",1500,3);
                }
            }
        }
    }
    return 1;
}
Reply


Messages In This Thread
[HELP] Fuel - by monster010 - 22.05.2014, 11:03
Re: [HELP] Fuel - by monster010 - 23.05.2014, 09:17
Re: [HELP] Fuel - by Fred1993 - 23.05.2014, 09:48
Re: [HELP] Fuel - by monster010 - 23.05.2014, 09:58
Re : [HELP] Fuel - by yusei - 23.05.2014, 10:01
Re: [HELP] Fuel - by monster010 - 23.05.2014, 10:11
Re : [HELP] Fuel - by yusei - 23.05.2014, 10:12
Re: [HELP] Fuel - by monster010 - 23.05.2014, 10:14
Re : [HELP] Fuel - by yusei - 23.05.2014, 10:21
Re: [HELP] Fuel - by monster010 - 23.05.2014, 10:25

Forum Jump:


Users browsing this thread: 1 Guest(s)