21.05.2014, 21:50
I have one suggestion.
@Above:
You don't really need to reset the gravity on OnPlayerDisconnect. Just set gravity to default whenever player connects OR spawns? I believe it resets by itself when player disconnects (not sure about this).
pawn Code:
forward OnPlayerLeavePickup(playerid, pickupid);
You don't really need to reset the gravity on OnPlayerDisconnect. Just set gravity to default whenever player connects OR spawns? I believe it resets by itself when player disconnects (not sure about this).