compiled not
#6

pawn Code:
{
if(!IsPlayerLoggedIn(playerid) || PlayerInfo[playerid][pAsshole] == 1) return SendClientMessage(playerid,COLOR_GREY, "You are not allowed to use command.");
if(IsPlayerCuffed(playerid) || IsPlayerTazed(playerid) || IsPlayerTied(playerid) || Boxing[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time.");
TogglePlayerControllable(playerid, 1);
new Float:Pos1[3];
GetPlayerPos(playerid, Pos1[0], Pos1[1], Pos1[2]);
SetPlayerPos(playerid, Pos1[0], Pos1[1], Pos1[2]+5);
return 1;
}
Try this.
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Messages In This Thread
compiled not - by Shinobu - 21.05.2014, 10:29
Re: compiled not - by Copfan5 - 21.05.2014, 10:31
Re: compiled not - by Shinobu - 21.05.2014, 10:34
Re: compiled not - by Faisal_khan - 21.05.2014, 10:45
Re: compiled not - by Shinobu - 21.05.2014, 10:51
Re: compiled not - by Faisal_khan - 21.05.2014, 10:53
Re: compiled not - by Shinobu - 21.05.2014, 11:05
Re: compiled not - by Faisal_khan - 21.05.2014, 11:07
Re: compiled not - by Konstantinos - 21.05.2014, 11:09
Re: compiled not - by Shinobu - 21.05.2014, 11:14

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