21.05.2014, 02:59
SetPlayerCameraPos(playerid, 730.5435, -1276.3328, 18.9253);
so SetPlayerCameraPos(playerid, x, y, a);
But I'm always using includes to get better angle for cam and saving position of camera where it is needed...
so SetPlayerCameraPos(playerid, x, y, a);
But I'm always using includes to get better angle for cam and saving position of camera where it is needed...

