20.05.2014, 15:12
u used case 11 twice try this
pawn Код:
CMD:d(playerid, params[])
{
new string[128];
if(isnull(params)) return SendClientMessageEx(playerid, COLOR_RED, "USAGE: (/d)epartments [department chat]");
new employer[16], rank[64], division[16];
switch (PlayerInfo[playerid][pMember]) // employer/rank/division data is pulled from here
{
case 1:
{
employer = "[SAPD]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "Police Officer";
case 2: rank = "Corporal";
case 3: rank = "Sergeant";
case 4: rank = "Liuetenant";
case 5: rank = "Captain";
case 6: rank = "Chief of Police";
default: rank = "Probationary Officer";
}
}
case 2:
{
employer = "[FBI]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "Probationary Agent";
case 2: rank = "Federal Agent";
case 3: rank = "Senior Federal Agent";
case 4: rank = "Special Federal Agent";
case 5: rank = "Assistant Federal Director";
case 6: rank = "Federal Director";
default: rank = "Probationary Agent";
}
}
case 3:
{
employer = "[SASP]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "Officer";
case 2: rank = "Corporal";
case 3: rank = "Sergeant";
case 4: rank = "Lieutenant";
case 5: rank = "Captain";
case 6: rank = "Chief";
default: rank = "Cadet";
}
switch(PlayerInfo[playerid][pDivision])
{
case 1: division = "(HR) ";
case 2: division = "(ERT) ";
case 3: division = "(IA) ";
case 4: division = "(SO) ";
default: division = "";
}
}
case 4:
{
employer = "[FDSA]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "EMT Intermediate";
case 2: rank = "EMT Paramedic";
case 3: rank = "Lieutenant";
case 4: rank = "Captain";
case 5: rank = "Deputy Chief";
case 6: rank = "Chief";
default: rank = "EMT Basic";
}
switch(PlayerInfo[playerid][pDivision])
{
case 1: division = "(FD) ";
case 2: division = "(LF) ";
case 3: division = "(T&R) ";
default: division = "";
}
}
case 5:
{
employer = "[Supreme Court]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "Clerk of Court";
case 2: rank = "District Attorney";
case 3: rank = "District Judge";
case 4: rank = "Appellate Judge";
case 5: rank = "Associate Justice of the Supreme Court";
case 6: rank = "Chief Justice of the Supreme Court";
default: rank = "Clerk of Court";
}
}
case 6:
{
employer = "[Government]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "Staff Member";
case 2: rank = "G.E.T. Officer";
case 3: rank = "Legislator";
case 4: rank = "Government Cabinet";
case 5: rank = "Lieutenant Governor";
case 6: rank = "Governor";
default: rank = "Intern";
}
}
case 7:
{
employer = "[SAST]";
switch(PlayerInfo[playerid][pRank])
{
case 1: rank = "State Trooper";
case 2: rank = "State Corporal";
case 3: rank = "State Sergeant";
case 4: rank = "State Liuetenant";
case 5: rank = "State Colonel";
case 6: rank = "State General";
default: rank = "State Cadet";
}
switch(PlayerInfo[playerid][pDivision])
{
case 2: division = "(TET) ";
case 3: division = "(SCU) ";
case 4: division = "(SORT) ";
case 5: division = "(FTO) ";
default: division = "";
}
}
case 11:
{
employer = "National Guard";
switch(PlayerInfo[playerid][pRank])
{
case 0: rank= "Private";
case 1: rank = "Corporal";
case 2: rank = "Sergeant";
case 3: rank = "Lieutenant";
case 4: rank = "Captain";
case 5: rank = "Major";
case 6: rank = "General";
default: rank = "Private";
}
switch(PlayerInfo[playerid][pDivision])
{
case 1: division = "(AIR) ";
case 2: division = "(ARM) ";
case 3: division = "(VET) ";
case 4: division = "(AIR SF) ";
case 5: division = "(ARM SF) ";
case 6: division = "(INF) ";
default: division = "";
}
}
case 12:
{
employer = "Trojan International";
switch(PlayerInfo[playerid][pRank])
{
case 0: rank= "Probationary Operative";
case 1: rank = "Operative";
case 2: rank = "Operative II";
case 3: rank = "Trusted Operative";
case 4: rank = "Trusted Operative II";
case 5: rank = "Co-Chief Operative";
case 6: rank = "Chief Operative";
default: rank = "Probationary Agent";
}
switch(PlayerInfo[playerid][pDivision])
{
case 1: division = "(AIR) ";
case 2: division = "(ARM) ";
case 3: division = "(VET) ";
case 4: division = "(AIR SF) ";
case 5: division = "(ARM SF) ";
case 6: division = "(INF) ";
default: division = "";
}
}
case 13:
{
employer = "[NOOSE]";
switch(PlayerInfo[playerid][pRank])
{
case 0: rank = "Ensign";
case 1: rank = "Marksman";
case 2: rank = "Elite Marksman";
case 3: rank = "Operative";
case 4: rank = "Elite Operative";
case 5: rank = "Vice Commander";
case 6: rank = "Supreme Commander";
default: rank = "Ensign";
}
division = "";
}
}
}