20.05.2014, 10:32
There is OnPlayerGiveDamage, called when a player physically hurts another player through the use of weapons etc.
Then there is OnPlayerTakeDamage, called whenever a player is physically damaged, whether it be through falling, explosions, vehicles etc.
I think you may be looking for the second option.
Then there is OnPlayerTakeDamage, called whenever a player is physically damaged, whether it be through falling, explosions, vehicles etc.
I think you may be looking for the second option.