Quote:
Originally Posted by JFF
You are not even loading the stats u only check if the player is registered if not u create him a new account
pawn Код:
public OnPlayerConnect(playerid) { new pname[128]; new file[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(file, sizeof(file), savefolder,pname); if(!dini_Exists(file)) { dini_Create(file); dini_IntSet(file, "Kills", Killz[playerid]); dini_IntSet(file, "Skill_Pt", Skillz_Pt[playerid]); dini_IntSet(file, "Skill_Weap", Skillz_Weap[playerid]); dini_IntSet(file, "Skill_Armo", Skillz_Armour[playerid]); } else { Killz[playerid] = dini_Int(file, "Kills"); Skillz_Pt[playerid] = dini_Int(file, "Skill_Pt"); Skillz_Weap[playerid] = dini_Int(file, "Skill_Weap"); Skillz_Armour[playerid] = dini_Int(fild, "Skill_Armo"); } return 1; }
P.S Havent tested it
|
I've try it, but i have got the same problem