19.05.2014, 09:49
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Last edited by kurta999; 19/05/2014 at 01:09 PM.
)
[WSF]ThA_Devil: Add Float: tag yourself, will be fixed in R5.
I want to add per-player gang zone system, which would require to rewrite compelte zone system. I don't like this create and show method, so I would love to change that. I want to rewrite it like object system, create & show at same time.
Example:
What's your opinion?
E: I'm thinking on it, and my answer is NO! I will not mix something, which is same since exists.
I want to add per-player gang zone system, which would require to rewrite compelte zone system. I don't like this create and show method, so I would love to change that. I want to rewrite it like object system, create & show at same time.
Example:
pawn Code:
GangZoneCreate(Float:minx, Float:miny, Float:maxx, Float:maxy, color); // Does not require to show, it will create and show for every player
GangZoneSetColor(zoneid, color); // Would change zone color for every player
CreatePlayerGangZone(playerid, Float:minx, Float:miny, Float:maxx, Float:maxy, color); // Same..
PlayerGangZoneFSetColor(zoneid, color);
E: I'm thinking on it, and my answer is NO! I will not mix something, which is same since exists.

