[FilterScript] Anti-HealthHack & ArmourHack v1.0
#6

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Originally Posted by SickAttack
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This won't work, if the player is lagging hard he will get banned. And it's not codded well, your setting a timer every time a player takes damage. What if a player shoots another player with M4? then the timer will be called a dozen of times then he will get banned also.

And do you know that OnPlayerTakeDamage doesn't get called if you have unlimited health hacks on?
I actually tested with minigun(which calls the event more than 10 times per second) and it only runs the timer twice in some cases, 4/6 times.
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Messages In This Thread
Anti-HealthHack & ArmourHack v1.0 - by driftpower - 18.05.2014, 14:22
Re: Anti-HealthHack & ArmourHack v1.0 - by VenomMancer - 18.05.2014, 19:01
Re: Anti-HealthHack & ArmourHack v1.0 - by Aasim - 18.05.2014, 19:50
Re: Anti-HealthHack & ArmourHack v1.0 - by SickAttack - 18.05.2014, 19:54
Re: Anti-HealthHack & ArmourHack v1.0 - by Pottus - 18.05.2014, 20:01
Re: Anti-HealthHack & ArmourHack v1.0 - by driftpower - 18.05.2014, 20:08
Re: Anti-HealthHack & ArmourHack v1.0 - by SickAttack - 18.05.2014, 20:16
Re: Anti-HealthHack & ArmourHack v1.0 - by driftpower - 18.05.2014, 20:34

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