18.05.2014, 19:30
(
Last edited by [WSF]ThA_Devil; 19/05/2014 at 09:04 AM.
)
I found a mistake within one function.
GetPlayerAttachedObject scale parameters should be returned as Float, instead of integer.
As well in a longer sessions my server crashed with this plugin.
I was using GetWeaponSlot under OnPlayerUpdate.
Sadly didn't use crashdetect when that happened, decided to remove, and server became more stable.
GetPlayerAttachedObject scale parameters should be returned as Float, instead of integer.
As well in a longer sessions my server crashed with this plugin.
I was using GetWeaponSlot under OnPlayerUpdate.
Sadly didn't use crashdetect when that happened, decided to remove, and server became more stable.

