17.05.2014, 11:58
Try to set the random values when gamemode is connected or when the car is spawned for example:
Code:
public OnGameModeInit()
{
for(new i;i < MAX_VEHICLEs;i++)
{
VehicleInfo[vehicleid][BatteryLife] = random(500);
VehicleInfo[vehicleid][EngineLife] = random(500);
}
return 1;
}

