17.05.2014, 11:58
Try to set the random values when gamemode is connected or when the car is spawned for example:
Code:
public OnGameModeInit() { for(new i;i < MAX_VEHICLEs;i++) { VehicleInfo[vehicleid][BatteryLife] = random(500); VehicleInfo[vehicleid][EngineLife] = random(500); } return 1; }