Errors please help!
#9

Ok wait
Код:
#define DIALOG_SKILL
    #define DIALOG_COMMANDS
    #define DIALOG_RAPISTINFO
    #define DIALOG_PICKPOCKETINFO
    #define DIALOG_MECHANICINFO
    #define DIALOG_HITMANINFO
    #define DIALOG_WEAPONDEALERINFO
    #define DIALOG_DRUGDEALERINFO
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)// They pressed the first button.
    {
    switch(dialogid)// If you only have one dialog, then this isn't required, but it's neater for when you implement more dialogs.
        {
		case DIALOG_SKILL:// Our dialog!
    	    {
           	switch(listitem)// Checking which listitem was selected
        	{
        	    case 0:// The first item listed
        	    {
                    new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen Rapist Skill!",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
        	        SendClientMessage(playerid, COLOR_RED,"You have become a Rapist");
        	        SetPlayerTeam(playerid, TEAM_RAPIST);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,5,1,17,3,22,100,41,200);
        	    }
        	    case 1: // The second item listed
        	    {
                    new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen PickPocket Skill!",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
        	        SendClientMessage(playerid, COLOR_RED,"You have become a PickPocket");
        	        SetPlayerTeam(playerid, TEAM_PICKPOCKET);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,15,1,22,200,29,200);
        	    }
        	    case 2: // The second item listed
        	    {
                    new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen Mechanic Skill!",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
        	        SendClientMessage(playerid, COLOR_RED,"You have become a Mechanic");
        	        SetPlayerTeam(playerid, TEAM_MECHANIC);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,10,1,11,1,12,1,13,1);
        	    }
        	    case 3: // The second item listed
        	    {
                    new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen Hitman Skill!",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
        	        SendClientMessage(playerid, COLOR_RED,"You have become a Hitman");
        	        SetPlayerTeam(playerid, TEAM_HITMAN);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,4,1,23,200,25,75,34,50);
        	    }
        	    case 4: // The second item listed
        	    {
                     new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen Weapon Dealer Skill",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"You have become a Weapon Dealer");
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
					SetPlayerTeam(playerid, TEAM_WEAPONDEALER);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,24,50,26,20,32,100,30,200);

        	    }
        	    
        	    case 5: // The second item listed
        	    {
        	    new string [128];
                    ResetPlayerWeapons(playerid);
                    new name[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    format(string,sizeof(string),"%s has chosen Drug Dealer Skill",name);
                    SendClientMessageToAll( -1,string);
					SendClientMessage(playerid, COLOR_RED,"You have become a Drug Dealer");
					SendClientMessage(playerid, COLOR_RED,"Please type /skillinfo for more information!");
					SetPlayerTeam(playerid, TEAM_DRUGDEALER);
        	        SetPlayerColor(playerid, COLOR_GHOSTWHITE);
        	        GivePlayerWeapon(playerid,24,50,32,100,30,200);
					
        	    }
    	    }
		 }
			case DIALOG_COMMANDS:// Our dialog!
    	    {
           	switch(listitem)
        	{
        	    case 0:// The first item listed
        	    {
        	        SendClientMessage(playerid, COLOR_RED,"Commands Coming Soon");
        	    }
        	    case 1: // The second item listed
        	    {
        	        SendClientMessage(playerid, COLOR_RED,"Commands Coming Soon");
        	    }
        	    case 2: // The second item listed
        	    {
        	        SendClientMessage(playerid, COLOR_RED,"Commands Coming Soon");
        	    }
        	    case 3: // The second item listed
        	    {
        	        SendClientMessage(playerid, COLOR_RED,"Commands Coming Soon");
        	    }
	}}
	         case DIALOG_RAPISTINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /rape");
	}
	case DIALOG_PICKPOCKETINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /rob , /robshop , /fool");
	}
	case DIALOG_MECHANICINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /mechanicmenu");
	}
	case DIALOG_HITMANINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /contracts");
	}
	case DIALOG_WEAPONDEALERINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /sellweaps");
	}
	case DIALOG_DRUGDEALERINFO:// Our dialog!
    	    {
           	SendClientMessage(playerid, COLOR_PINK,"[Skill INFO]Your commands are:- /selldrugs");
	}
    }}
    return 0;
}
Reply


Messages In This Thread
Errors please help! - by rockhopper - 15.05.2014, 06:07
Re: Errors please help! - by rockhopper - 15.05.2014, 06:36
Re: Errors please help! - by Lynn - 15.05.2014, 06:46
Re: Errors please help! - by rockhopper - 15.05.2014, 06:59
Re: Errors please help! - by superrobot48 - 15.05.2014, 07:06
Re: Errors please help! - by rockhopper - 15.05.2014, 07:13
Re: Errors please help! - by rockhopper - 15.05.2014, 07:36
Re: Errors please help! - by AroseKhanNiazi - 15.05.2014, 07:39
Re: Errors please help! - by rockhopper - 15.05.2014, 07:41
Re: Errors please help! - by AroseKhanNiazi - 15.05.2014, 07:48

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