How to sum damage
#5

This is not working. Even though i tried storing its values with GetPVarFloat, it stays the same, i can shoot someone with an AK-47 and the dmg remains +9, when i wanted it to go like 9, 18, 27, 36 until the textdraw hides. I tried Gekas way it didn't change anything lol

pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{

        // Ding System
    PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
        // Damage System
    new cstring[128];
    new Float:DamageTaken;
    new Pname[MAX_PLAYER_NAME];
    TextDrawBackgroundColor(Textdraw11[playerid], 255);
    TextDrawFont(Textdraw11[playerid], 1);
    TextDrawLetterSize(Textdraw11[playerid], 0.470000, 1.100000);
    TextDrawColor(Textdraw11[playerid], -14415873);
    TextDrawSetOutline(Textdraw11[playerid], 1);
    TextDrawSetProportional(Textdraw11[playerid], 0);
    GetPlayerName(issuerid, Pname, sizeof(Pname));
    format(cstring, sizeof(cstring), "%s -(%.0f)", Pname, amount);
    TextDrawSetString(Textdraw11[playerid], cstring);
    TextDrawShowForPlayer(playerid, Textdraw11[playerid]);
    GetPVarFloat(playerid, "DamageTaken");
    SetPVarFloat(playerid, "DamageTaken", DamageTaken + amount);
    SetTimerEx("DamageTakenTextdraw", 7500, false,"f", playerid);
    if(issuerid == INVALID_PLAYER_ID)
    {
    TextDrawBackgroundColor(Textdraw11[playerid], 255);
    TextDrawFont(Textdraw11[playerid], 1);
    TextDrawLetterSize(Textdraw11[playerid], 0.470000, 1.100000);
    TextDrawColor(Textdraw11[playerid], -14415873);
    TextDrawSetOutline(Textdraw11[playerid], 1);
    TextDrawSetProportional(Textdraw11[playerid], 0);
    format(cstring, sizeof(cstring), "Collision -(%.0f)",amount);
    TextDrawSetString(Textdraw11[playerid], cstring);
    TextDrawShowForPlayer(playerid, Textdraw11[playerid]);
    }
        return 1;
}
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Messages In This Thread
How to sum damage - by GwENiko - 12.05.2014, 11:39
Re: How to sum damage - by ball - 12.05.2014, 11:49
Re: How to sum damage - by gekas - 12.05.2014, 12:24
Re: How to sum damage - by GwENiko - 12.05.2014, 16:34
Re: How to sum damage - by GwENiko - 14.05.2014, 18:31
Re: How to sum damage - by GwENiko - 15.05.2014, 17:36
Re: How to sum damage - by ball - 15.05.2014, 17:54
Re: How to sum damage - by GwENiko - 16.05.2014, 16:35
Re: How to sum damage - by Konstantinos - 16.05.2014, 16:42
Re: How to sum damage - by GwENiko - 16.05.2014, 16:49

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