OnPlayerWeaponShoot BUGG
#4

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Originally Posted by audriuxxx
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I'am using BULLET_HIT_TYPE_PLAYER, and problem is that this callback and this check is working still..
It might be getting hit but I assume that the damage would keep on decreasing when the distance increases. Try debugging with OnPlayerTakeDamage to know the damage rates.
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OnPlayerWeaponShoot BUGG - by audriuxxx - 14.05.2014, 13:33
Re: OnPlayerWeaponShoot BUGG - by Konstantinos - 14.05.2014, 13:37
Re: OnPlayerWeaponShoot BUGG - by audriuxxx - 14.05.2014, 13:52
Re: OnPlayerWeaponShoot BUGG - by Lordzy - 14.05.2014, 13:56
Re: OnPlayerWeaponShoot BUGG - by audriuxxx - 15.05.2014, 13:59

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