Quote:
					Originally Posted by  nilanjay
 
 
pawn Код: 
if(killerid != INVALID_PLAYER_ID)     {         SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);     }  
 
This above code of your says that if the killerid is invalid then add +1 to the score of killerid. That's why it is not working.
 
Try this
 
pawn Код: 
if(killerid != INVALID_PLAYER_ID) else     {         SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);     } SetPVarInt(playerid, "Dead", 1);     SendDeathMessage(killerid, playerid, reason); // Shows the kill in the killfeed return 1; }  
  
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 The if statement above doesn't do anything at the moment, what it says is that.. if the killer is not a valid ID (Not connected successfully) then add one score to.. no one? Since the player is not connected.
Use Vince's code instead.