13.05.2014, 11:57
You probably have no idea what you're exactly doing. You need Incognito's streamer plugin for using CreateDynamicObject. You cannot define like that and you also have to include the includes in the script in order to compile properly.
EDIT: Grr, I forgot to put RemoveBuilding codes in OnPlayerConnect.
pawn Код:
#include <a_samp>
#include <streamer>
public OnFilterScriptInit() {
//New Objects
CreateDynamicObject(19340, -2061.02075, 416.84100, 29.80970, 1.00000, 0.00000, 180.00000);
CreateDynamicObject(19340, -2092.90918, 416.85651, 29.81910, 1.00000, 0.00000, 180.00000);
CreateDynamicObject(8656, -2122.12256, 330.51520, 36.06490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2136.88403, 367.81030, 35.40390, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2136.89355, 345.38669, 35.80490, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2031.89868, 395.94910, 35.26490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2120.36279, 403.74799, 35.22490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2093.88647, 330.49829, 36.06490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2114.54028, 397.47433, 34.94390, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2017.04688, 345.25430, 35.80490, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2063.34766, 330.49841, 36.06490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2063.51343, 382.47009, 35.22490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2082.89648, 382.48141, 35.22490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2017.05908, 366.65860, 35.40389, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2058.36304, 397.59650, 34.94390, -1.00000, 0.00000, 0.00000);
CreateDynamicObject(8656, -2102.04663, 382.47000, 35.22490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2032.80579, 330.49991, 36.06490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8656, -2042.91479, 395.94809, 35.26490, 0.00000, -1.00000, -90.00000);
CreateDynamicObject(8496, -2081.91748, 376.68359, 40.87480, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1536, -2083.03076, 357.64981, 34.58430, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1536, -2080.02222, 357.68979, 34.58430, 0.00000, 0.00000, 180.00000);
return true;
}
public OnPlayerConnect(playerid) {
//Removals
RemoveBuildingForPlayer(playerid, 10946, -2076.6563, 354.3672, 35.7891, 0.25);
RemoveBuildingForPlayer(playerid, 11024, -2076.2734, 359.3203, 44.5938, 0.25);
RemoveBuildingForPlayer(playerid, 11403, -2076.6563, 354.3672, 35.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2120.7656, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2103.3281, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2032.2891, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2022.0859, 347.1328, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2022.0859, 364.5781, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2032.2969, 380.7422, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2131.1797, 347.2813, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2131.1797, 364.7266, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3868, -2049.7344, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2131.1797, 347.2813, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2120.7656, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2103.3281, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2049.7344, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2032.2891, 336.8672, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2022.0859, 347.1328, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2131.1797, 364.7266, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 10949, -2076.2734, 359.3203, 44.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2032.2969, 380.7422, 49.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3867, -2022.0859, 364.5781, 49.1563, 0.25);
return true;
}