12.05.2014, 16:22
Make sure that you don't have more than 1000 objects created with (CreateObject) and you have the latest updated streamer ~ re-compile and then run.
At this situation, I suggest converting all the objects to Dynamic Objects to avoid having problems at the future, I don't think that someone will know exactly how much objects (with CreateObject) he has in his script.
At this situation, I suggest converting all the objects to Dynamic Objects to avoid having problems at the future, I don't think that someone will know exactly how much objects (with CreateObject) he has in his script.