12.05.2014, 12:24
PHP код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
new cstring[128];
PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
new pname[MAX_PLAYER_NAME];
TextDrawBackgroundColor(Textdraw11[playerid], 255);
TextDrawFont(Textdraw11[playerid], 1);
TextDrawLetterSize(Textdraw11[playerid], 0.470000, 1.100000);
TextDrawColor(Textdraw11[playerid], -14415873);
TextDrawSetOutline(Textdraw11[playerid], 1);
TextDrawSetProportional(Textdraw11[playerid], 0);
GetPlayerName(issuerid, pname, sizeof(pname));
format(cstring, sizeof(cstring), "%s -(%.0f)", pname, amount++);
TextDrawSetString(Textdraw11[playerid], cstring);
TextDrawShowForPlayer(playerid, Textdraw11[playerid]);
SetPVarFloat(issuerid, "damageTaken", GetPVarFloat(issuerid, "damageTaken") + amount);
return 1;
}
PHP код:
new Float:total_damage = GetPVarFloat(issuerid, "damageTaken");