11.05.2014, 13:08
Im sorry guys, nothing worked for me
I think you didn't understand me well.
What I meant is, when you blow a C4 near a bank vault, the bank vault blows and it sends a message to everyone. The problem is I didn't know what function to use to detect if is the C4 in the vault position to blow it.
If the C4 isn't near the position then don't blow the bank vault.
'IsPlayerInRangeOfPoint' didn't work. I don't want to detect if is the player near the C4 in order to blow it. I want to detect if the C4 in the cords or near them or/and in the range in order to explode it and explode the bank vault. Even if he's away of the C4 and he detonates it and it's near the bank vault, the bank vault gets blown.
Maybe you will understand me well here:
What I'm trying to do is blow bank vault system. And to do that, I need the right function but didn't find it.
-I hope you understand.
(I really need this, please help me using this code)
I think you didn't understand me well.
What I meant is, when you blow a C4 near a bank vault, the bank vault blows and it sends a message to everyone. The problem is I didn't know what function to use to detect if is the C4 in the vault position to blow it.
If the C4 isn't near the position then don't blow the bank vault.
'IsPlayerInRangeOfPoint' didn't work. I don't want to detect if is the player near the C4 in order to blow it. I want to detect if the C4 in the cords or near them or/and in the range in order to explode it and explode the bank vault. Even if he's away of the C4 and he detonates it and it's near the bank vault, the bank vault gets blown.
Maybe you will understand me well here:
What I'm trying to do is blow bank vault system. And to do that, I need the right function but didn't find it.
-I hope you understand.
(I really need this, please help me using this code)