0.3z bug: Can't use SpawnPlayer while player is in class selection.
#4

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Originally Posted by SkittlesAreFalling
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This method use to work before 0.3z releases.
I'm not really sure about this. However, OnPlayerConnect isn't always safe to add many codes. Spawning the player should be delayed and that's why OnPlayerRequestClass is better than using OnPlayerConnect. Run a timer of 250 milliseconds to ensure that OnPlayerConnect is safe to be used if you're trying to run something which is followed by OnPlayerConnect.
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