Playermarks visible after 5 kills
#9

Quote:
Originally Posted by Backwardsman97
pawn Код:
//Top
new Kills[MAX_PLAYERS];

//OnPlayerDeath
if((reason != 255) || (killerid != 255))
{
  Kills[killerid]++;
  if(Kills[killerid] == 5)
  {
     Kills[killerid] = 0;
     for(new i; i<MAX_PLAYERS; i++)
     {
        SetPlayerMarkerForPlayer(killerid,i,0xFF0000FF);
     }
  }
}
You can try this. Although, it may do the same thing that Miokie's did. Although more efficiently.
it doesn't matter if it fails, if it fails efficiently!
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Messages In This Thread
Playermarks visible after 5 kills - by ArnoVL - 30.05.2009, 14:34
Re: Playermarks visible after 5 kills - by miokie - 30.05.2009, 15:32
Re: Playermarks visible after 5 kills - by Luka P. - 30.05.2009, 15:37
Re: Playermarks visible after 5 kills - by miokie - 30.05.2009, 15:42
Re: Playermarks visible after 5 kills - by ArnoVL - 30.05.2009, 15:49
Re: Playermarks visible after 5 kills - by member - 30.05.2009, 15:50
Re: Playermarks visible after 5 kills - by ArnoVL - 31.05.2009, 14:31
Re: Playermarks visible after 5 kills - by Backwardsman97 - 31.05.2009, 14:48
Re: Playermarks visible after 5 kills - by Daren_Jacobson - 31.05.2009, 15:20

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