31.05.2009, 13:15
Quote:
forward funkcion forward DynUpdateStart(playerid); forward DynUpdateEnd(playerid); public DynUpdateStart(playerid) { TogglePlayerControllable(playerid, false); new string[255]; format(string, sizeof(string), "~g~Objects~n~~r~Loading"); GameTextForPlayer(playerid, string, 3000, 6); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetTimerEx("DynUpdateEnd", 10000, 0,"e",playerid); return 1; } public DynUpdateEnd(playerid) { TogglePlayerControllable(playerid, true); new string[255]; format(string, sizeof(string), "~g~Objects~n~~r~Loaded!"); GameTextForPlayer(playerid, string, 3000, 6); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); return 1; } added teleport DynUpdateStart(playerid); |