RP Injured Systemt
#3

I haven't ever played as a RPG player, though for RP servers - it would be looking good in case if the player reaches the minimum HP specified, he/she gets injured and the walk-style then changes. Making them not possible to jump and in case if the velocity is being increased than the limit, making the player fall would be good.

Under OnPlayerDeath, you are not able to ask the player to call an EMS service as they'd get redirected to OnPlayerSpawn (OnPlayerDeath calls only when player is dead). Check if player's HP is too low or do as a server sided HP system and calculate the amount. And then you can use animations.
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RP Injured Systemt - by JaKe Elite - 07.05.2014, 02:27
Re: RP Injured Systemt - by Ada32 - 07.05.2014, 02:34
Re: RP Injured Systemt - by Lordzy - 07.05.2014, 02:40
Re: RP Injured Systemt - by superrobot48 - 07.05.2014, 02:48
Re: RP Injured Systemt - by JaKe Elite - 07.05.2014, 04:29
Re: RP Injured Systemt - by DaniceMcHarley - 07.05.2014, 08:14
Re: RP Injured Systemt - by JaKe Elite - 08.05.2014, 03:43

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