07.05.2014, 01:49
First, change:
To:
--
Then change the above code to:
pawn Код:
new madera1[MAX_VEHICLES];
new madera2[MAX_VEHICLES];
new madera3[MAX_VEHICLES];
new madera4[MAX_VEHICLES];
new madera5[MAX_VEHICLES];
pawn Код:
new madera[MAX_VEHICLES][5];
Then change the above code to:
pawn Код:
new vid = GetPlayerVehicleID(playerid);
switch(truckdeliver)
{
case 1:
{
Enviarmensaje(playerid, -1, "Su camiуn se lleno de madera para la compaсia.");
SetPlayerCheckpoint(playerid, 2505.1680, -2116.9663, 13.5469, 5);
AttachObjectToVehicle((madera[vid][0] = CreateObject(684,0,0,0,0,0,0, 80)), vid, -0.900000, -1.600000, 0.100000, 0.000000, 0.000000, 0.000000); // <0 palo 1>
AttachObjectToVehicle((madera[vid][1] = CreateObject(684,0,0,0,0,0,0, 80)), vid, -0.100000, -1.600000, 0.100000, 0.000000, 0.000000, 0.000000); // <0 palo2>
AttachObjectToVehicle((madera[vid][2] = CreateObject(684,0,0,0,0,0,0, 80)), vid, 0.700000, -1.600000, 0.000000, 0.000000, 0.000000, 0.000000); // <3 palo3>
AttachObjectToVehicle((madera[vid][3] = CreateObject(684,0,0,0,0,0,0, 80)), vid, -0.600000, -1.600000, 0.700000, 0.000000, 0.000000, 0.000000); // <4 palo4>
AttachObjectToVehicle((madera[vid][4] = CreateObject(684,0,0,0,0,0,0, 80)), vid, 0.200000, -1.600000, 0.700000, 0.000000, 0.000000, 0.000000); // <5 objeto5>
}
case 2:
{
Enviarmensaje(playerid, -1, "Su camiуn se lleno de piedras y minerales");
SetPlayerCheckpoint(playerid, 1879.7130, -1329.7416, 13.5978, 5);//entrega en construccion de los santos
AttachObjectToVehicle((piedra1[vid] = CreateObject(758,0,0,0,0,0,0, 80)), vid, 0.700000, -0.100000, -0.200000, 0.000000, 0.000000, 0.000000); // <7 piedra7>
AttachObjectToVehicle((piedra2[vid] = CreateObject(758,0,0,0,0,0,0, 80)), vid, 0.800000, -3.799998, -0.200000, 0.000000, 0.000000, 0.000000); // <82 piedra2>
}
case 3:
{
Enviarmensaje(playerid, -1, "Su camiуn se lleno de tuberias de construccion san fierro");
SetPlayerCheckpoint(playerid, 2160.4478, -1978.3196, 13.5527, 5);
AttachObjectToVehicle((tuberia[vid] = CreateObject(3865,0,0,0,0,0,0, 80)), vid, 0.000000, -2.299999, 1.300000, 0.000000, 0.000000, 0.000000); // <6 tuberia6>
}
case 4:
{
Enviarmensaje(playerid, -1, "Su Camiуn se lleno de ropa.");
SetPlayerCheckpoint(playerid, 2247.2351, -1661.2406, 15.6749, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 5:
{
Enviarmensaje(playerid, -1, "Su Camiуn se lleno de ropa.");
SetPlayerCheckpoint(playerid, 455.2845, -1501.5569, 31.0434, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 6:
{
Enviarmensaje(playerid, -1, "Su Camiуn se lleno de ropa.");
SetPlayerCheckpoint(playerid, 2112.7766, -1216.1750, 23.8047, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 7:
{
Enviarmensaje(playerid, -1, "Su Camiуn se lleno de Materiales.");
SetPlayerCheckpoint(playerid, 1474.4786, -1140.6188, 24.0781, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 8:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу con artнculos 24/7.");
SetPlayerCheckpoint(playerid, 1331.2570, -885.2997, 39.9401, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 9:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу con artнculos 24/7.");
SetPlayerCheckpoint(playerid, 1347.0487, -1752.1692, 13.7886, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 10:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу con artнculos 24/7.");
SetPlayerCheckpoint(playerid, 1925.5968, -1789.5017, 13.1459, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 11 .. 15:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу de armas.");
SetPlayerCheckpoint(playerid, 2168.4043, -2275.2454, 13.4004, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 16 .. 20:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу de drogas.");
SetPlayerCheckpoint(playerid, 2360.4639, -1362.5967, 24.0205, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
case 21 .. 25:
{
Enviarmensaje(playerid, -1, "Su camiуn se llenу de materiales ilegales.");
SetPlayerCheckpoint(playerid, 1703.7422, -1473.5187, 13.5534, 5);
AttachObjectToVehicle((carga[vid] = CreateObject(2935,0,0,0,0,0,0, 80)), vid, -0.000000, -1.400000, 1.100000, 0.000000, 0.000000, 0.000000);
}
}
Enviarmensaje(playerid, COLOR_WHITE, "Se a marcado el lugar de {0096FF}entrega {FFFFFF}en el {0096FF}mapa");//aqui2

