04.05.2014, 23:11
You should do it the other way around:
pawn Код:
GetPlayerPos(playerid, SpecX[playerid], SpecY[playerid], SpecZ[playerid]);
GetPlayerFacingAngle(playerid, SpecA[playerid]);
SpecInterior[playerid] = GetPlayerInterior(playerid);
SpecVWorld[playerid] = GetPlayerVirtualWorld(playerid);