04.05.2014, 09:36
Quote:
I don't know what saving system to use so can't give you exact code anyway.
When you give a player a colour, it would save into a variable, e.g. PlayerInfo[playerid][pColor] = 1; pColour = 1 could be red, pColour = 2 could be green etc. Save the colour on disconnect (with Y_INI or whatever you're using.) When the userfiles load the colour value would load, then depending on what colour value it is, you use this function: https://sampwiki.blast.hk/wiki/Function:SetPlayerColor. This is a jumbled post but I hope you understand. |
Is it possible to set the color through hex color codes?
EDIT: Lol i dont know what saving system i use, but here is the includes
Код:
#include <a_samp> #include <a_zones> #include <streamer> #include <foreach> #include <progress> #include <ZCMD> #include <YSI/y_timers.inc> #include <yom_buttons> #include <sscanf2>