04.05.2014, 09:33
I don't know what saving system to use so can't give you exact code anyway.
When you give a player a colour, it would save into a variable, e.g.
PlayerInfo[playerid][pColor] = 1;
pColour = 1 could be red, pColour = 2 could be green etc. Save the colour on disconnect (with Y_INI or whatever you're using.) When the userfiles load the colour value would load, then depending on what colour value it is, you use this function: https://sampwiki.blast.hk/wiki/Function:SetPlayerColor.
This is a jumbled post but I hope you understand.
When you give a player a colour, it would save into a variable, e.g.
PlayerInfo[playerid][pColor] = 1;
pColour = 1 could be red, pColour = 2 could be green etc. Save the colour on disconnect (with Y_INI or whatever you're using.) When the userfiles load the colour value would load, then depending on what colour value it is, you use this function: https://sampwiki.blast.hk/wiki/Function:SetPlayerColor.
This is a jumbled post but I hope you understand.