Posts: 172
Threads: 47
Joined: Apr 2014
Quote:
Originally Posted by RajatPawar
pawn Код:
static Text: myTextDraw = INVALID_TEXT_DRAW; public OnGameModeInit (){ myTextDraw = TextDrawCreate ("_", 340, 210); return 1; }COMMAND:mycommand (playerid ){ // Use any of the functions from https://sampwiki.blast.hk/wiki/Category:Textdraw to manipulate the textdraw // the ID of the textdraw is stored in the variable 'myTextDraw' // Example TextDrawSetString (myTextDraw, "New!"); return 1; }
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Thank you!