no player online
#4

Global variable.
Increment by one on connect, decrement by one on disconnect.

If the online count is 1 (and obviously that 1 person is the command executor), then SendClientMessage.
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Messages In This Thread
no player online - by AroseKhanNiazi - 03.05.2014, 07:43
Re: no player online - by EpicMan - 03.05.2014, 08:06
Re: no player online - by AroseKhanNiazi - 03.05.2014, 08:32
Re: no player online - by PrivatioBoni - 03.05.2014, 08:34
Re: no player online - by iBanner - 03.05.2014, 08:38

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