Unreachable Code
#1

Ok, I'm sorry if this is horrible. I am trying to make all of these objects transparent.. Now if I take away myobjects 1-8 the normal my object works and makes 1 object transparent....
If I keep them though I get the error code at the very bottom





Код:
#include <a_samp> //Including a_samp, without this nothing related to the tutorial would work.


new
    myObject; //Declaring a variable to store the object ID we're creating, for setting it's textures.
new
    myObject1;
new
    myObject2;
new
    myObject3;
new
    myObject4;
new
    myObject5;
new
    myObject6;
new
    myObject7;
new
    myObject8;


stock HexToInt(string[])
{
    if (string[0] == 0)
    {
        return 0;
    }
    new i;
    new cur = 1;
    new res = 0;
    for (i = strlen(string); i > 0; i--)
    {
        if (string[i-1] < 58)
        {
            res = res + cur * (string[i - 1] - 48);
        }
        else
        {
            res = res + cur * (string[i-1] - 65 + 10);
            cur = cur * 16;
        }
    }
    return res;
}

public OnFilterScriptInit()
{
    //-----323----You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject = CreateObject(16775, -651.93, 455.26, 1375.84, 0, 0, 90.1, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;



    //-----329-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject1 = CreateObject(16775, -642.26, 467.70, 1375.75, 0, 0, 90.1, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject1, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;




    //-----332-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject2 = CreateObject(16775, -630.20, 454.63, 1375.77, 0, 0, -90.40, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject2, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;




     //-----343-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject3 = CreateObject(16775, -635.57, 443.78, 1375.70, 0, 0, -135.20, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject3, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;




     //-----345-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject4 = CreateObject(16775, -632.92, 464.89, 1379.10, -0.3, 88.70, -46.40, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject4, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;





    //-----346-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject5 = CreateObject(16775, -649.99, 466.0, 1379.11, 0.0, -91.4, 56.1, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject5, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;





    //-----347-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject6 = CreateObject(16775, -647.71, 443.82, 1375.83, 0.0, 0.0, -49.80, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject6, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;





    //-----351-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject7 = CreateObject(16775, -640.12, 431.78, 1370.035, 0.0, 0.0, -87.20, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject7, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;




    //-----358-------You can create any object you want, here, I'm gonna use object ID : 4238 as it's good for banners.
    myObject8 = CreateObject(16775, -643.04, 431.74, 1369.70, 0.0, 0.0, -88.90, 123025);
    for(new i; i< 10; i++)
    SetObjectMaterial(myObject8, i, 0, "none", "none", HexToInt("0xRRGGBB00"));
    return 1;

}






Код:
.pwn(59) : warning 225: unreachable code
.pwn(68) : warning 225: unreachable code
.pwn(77) : warning 225: unreachable code
.pwn(86) : warning 225: unreachable code
.pwn(96) : warning 225: unreachable code
.pwn(106) : warning 225: unreachable code
.pwn(116) : warning 225: unreachable code
.pwn(125) : warning 225: unreachable code
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


8 Warnings.





I know they are only warning. But it doesnt work in game with these warnings
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Messages In This Thread
Unreachable Code - by kevin1990 - 02.05.2014, 23:19
AW: Unreachable Code - by rospar - 02.05.2014, 23:25
Re: Unreachable Code - by kevin1990 - 03.05.2014, 00:12
AW: Unreachable Code - by rospar - 03.05.2014, 00:14
Re: Unreachable Code - by Flake. - 03.05.2014, 00:21

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