DDoor weapon rsremoval
#7

Quote:
Originally Posted by [WSF]ThA_Devil
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Код:
public OnPlayerUpdate(playerid){
if(GetPlayerInterior(playerid) == 1 && GetPlayerVirtualWorld(playerid)==24) {
SetPlayerArmedWeapon(playerid,0);
}
return 1;
}
But when they exit, the guns the had will return to them?
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Messages In This Thread
DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 18:49
Re: DDoor weapon rsremoval - by Danyal - 02.05.2014, 18:51
Re: DDoor weapon rsremoval - by [WSF]ThA_Devil - 02.05.2014, 18:51
Re: DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 18:55
Re: DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 18:57
Re: DDoor weapon rsremoval - by [WSF]ThA_Devil - 02.05.2014, 18:57
Re: DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 19:00
Re: DDoor weapon rsremoval - by [WSF]ThA_Devil - 02.05.2014, 19:01
Re: DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 19:02
Re: DDoor weapon rsremoval - by kevin1990 - 02.05.2014, 19:29

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