Car Whisper
#2

This is how you would check anyway.

pawn Code:
for(new i = 0; i < MAX_PLAYERS; i ++)
{
  if(IsPlayerConnected(i))
  {
    if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid)))
    {
      SendClientMessage(i, color, string);
    }
  }
  return 1;
}
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Messages In This Thread
Car Whisper - by FreeSoul - 30.05.2009, 14:41
Re: Car Whisper - by Lewwy - 30.05.2009, 14:52
Re: Car Whisper - by Castle - 30.05.2009, 15:15

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