Posts: 34
Threads: 17
Joined: Nov 2013
Quote:
Originally Posted by XK
As i have told you,it should be
pawn Код:
public OnObjectMoved(objectid) { if(objectid != gFerrisWheel) return 0;
SetTimer("RotateWheel",3*1000,0); if(RaceStep==4) { for(new racer;racer<5;racer++) { if(objectid==CowRacer[racer]) { CowStep[racer]++; if(CowStep[racer]==MAX_PACES) { RaceWinner=racer; OnRaceUpdate(); return 1; } if(CowStep[racer]==MAX_PACES-5) { if(CowsRigged[racer][3]==1) { CowStep[racer]--; CowsRigged[racer][3]=0; //So it doesn't repeat >.< return SetTimerEx("OnObjectMoved",RIG_PIT_STOP_TIME,0,"i",objectid); } if(CowsRigged[racer][2]==1)CowStep[racer]=MAX_PACES-1; } MoveObject(CowRacer[racer],XPaces[racer],YPaces[CowStep[racer]],8.695835,random(MAX_SPEED+((CowsRigged[racer][0]==1)?(RIG_SPEED):(0))-MIN_SPEED+((CowsRigged[racer][1]==1)?(-RIG_SPEED):(0)))+MIN_SPEED); if(LabelIsOn[racer])Delete3DTextLabel(CowNames[racer]); CowNames[racer]=Create3DTextLabel(GetRacerName(racer),GetRacerColor(racer),XPaces[racer],YPaces[CowStep[racer]],10,100,0,1); } } } return 1; }
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thanks