Quote:
Originally Posted by AphexCCFC
Really? Why do I have this impression it'll end up lagging the server like a bitch if there's say 200+ players on all using /buy, /buyhouse, earning money often etc?
Thanks, this actually does work for me. Didn't know losing server connection is OnPlayerDisconnect
|
As i said in previews comment all depend how did you(or someone else) scripted house system.200+ players aren't gonna buy house instantaneas to affect query, even their effect will be significant.Also you won’t update their data to database (that they have bought a house ) before you are sure they have enough money or they can have only one house