What makes a good RP Server?
#7

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Originally Posted by keycap
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... Or I'd like with the same pleasure would be played the 1970s, it is also interesting.
Strange you said that, I was talking to a modder on GTA Forums about a year ago, he works with Cleo mods. He was telling me about his idea to do total conversion of GTA SA back in 1968 and start in Las Venturas as a lounge singer. The lounge singer gets in bed with the mob and the story line sends him to SF and LA. My friend dropped the idea telling me that such a conversion would require too many model conversions (cars and people) and voice over actors, other than the mission scripting, that he could do himself.

It is a shame too, because I really wanted play his mod. LOL

But the same applies to SA-MP total conversions are not very practical.
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Messages In This Thread
What makes a good RP Server? - by Aldaz108 - 01.05.2014, 19:04
Re: What makes a good RP Server? - by Luis- - 01.05.2014, 19:17
Re: What makes a good RP Server? - by JoeMercury - 01.05.2014, 19:45
Re: What makes a good RP Server? - by Jamould - 01.05.2014, 23:10
Re: What makes a good RP Server? - by JoeMercury - 02.05.2014, 00:35
Re: What makes a good RP Server? - by keycap - 02.05.2014, 02:14
Re: What makes a good RP Server? - by JoeMercury - 02.05.2014, 02:35
Re: What makes a good RP Server? - by Flake. - 02.05.2014, 03:47
Re: What makes a good RP Server? - by keycap - 02.05.2014, 05:59
Re: What makes a good RP Server? - by Finn - 02.05.2014, 11:09

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