[Ajuda] Detectar se o player esta no checkpoint
#6

Aqui amigo:

pawn Code:
public OnPlayerEnterCheckpoint(playerid)
{
new checknome = CPS_GetPlayerCheckpoint(playerid);
if(checknome == Conv_P_1)
{
SetPlayerVirtualWorld(playerid, 10);
SetPlayerInterior(playerid, 17);
return 1;
}
}
OBS: Se der 26 erros tire uma "}".
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Messages In This Thread
Detectar se o player esta no checkpoint - by Foodinha - 29.04.2014, 00:46
Re: Detectar se o player esta no checkpoint - by hard_dalzot - 29.04.2014, 01:35
Re: Detectar se o player esta no checkpoint - by Foodinha - 29.04.2014, 12:23
Re: Detectar se o player esta no checkpoint - by hard_dalzot - 29.04.2014, 14:30
Re: Detectar se o player esta no checkpoint - by Kuddy - 29.04.2014, 14:35
Re: Detectar se o player esta no checkpoint - by ZaturN - 29.04.2014, 19:34

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