29.04.2014, 00:39
Quote:
Try:
if(HouseInfo[id][hSafe] != INVALID_OBJECT_ID) Instead of: if(HouseInfo[id][hSafe] != -1) Also show the SaveHouse code, if you're saving GameObjectID, I suggest not doing so because it won't always be the same. |
Seems like -1 is not an invalid object id..