Enabling player to move after MoveObject
#6

make a timer for the player.

pawn Код:
forward UnfreezPlayer(playerid);

SetTimerEx("UnfreezPlayer", 5000, false, "d", playerid); // put this AFTER your objects have moved

//put this anywhere outside callbacks, publics etc
public UnfreezPlayer(playerid)
{
    TogglePlayerControllable(playerid,1);
    SendClientMessage(playerid, 0x99FF00AA, "***You have been unfrozen :D");
}
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