28.04.2014, 18:06
Looks good, although
You should make this a timer, because it could interface( or w,e ) with "random spawns".
And you should check if the player is in a group ;d
pawn Код:
public OnPlayerSpawn(playerid)
return SetPlayerPos(playerid,gInfo[playerid][g_pos_hq_int][0],gInfo[playerid][g_pos_hq_int][1],gInfo[playerid][g_pos_hq_int][2]);
And you should check if the player is in a group ;d