[Y_INI] File not saving.
#6

Quote:
Originally Posted by itsCody
Посмотреть сообщение
post your loading/saving snippets
Here ya go!

Код:
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define PATH "/Accounts/%s.ini"

enum pStats
{
    pPass,
    pCash,
    pAdmin,
    pTutorial,
    pKills,
    pLevel,
    Float:Health,
    Float:Armour,
	Float:pPos_x,
	Float:pPos_y,
	Float:pPos_z,
	pSex,
	pSkin,
	pAge,
    pDeaths
}
new pInfo[MAX_PLAYERS][pStats];

stock SaveAccountStats(playerid)
{

	new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"Player Data:");

    pInfo[playerid][pSkin] = GetPlayerSkin(playerid);
    pInfo[playerid][pCash] = GetPlayerMoney(playerid);
    pInfo[playerid][pLevel] = GetPlayerScore(playerid);

    new
        Float:x,
        Float:y,
        Float:z
	;

	GetPlayerPos(playerid, x, y, z);
	pInfo[playerid][pPos_x] = x;
	pInfo[playerid][pPos_y] = y;
	pInfo[playerid][pPos_z] = z;
	
	INI_WriteInt(File, "Tutorial", pInfo[playerid][pTutorial]);
	INI_WriteInt(File, "Cash", pInfo[playerid][pCash]);
    INI_WriteInt(File, "Admin", pInfo[playerid][pAdmin]);
    INI_WriteInt(File, "Kills", pInfo[playerid][pKills]);
    INI_WriteInt(File, "Level", pInfo[playerid][pLevel]);
	INI_WriteFloat(File, "Health", pInfo[playerid][Health]);
	INI_WriteFloat(File, "Armour", pInfo[playerid][Armour]);
	INI_WriteFloat(File, "Pos_x", pInfo[playerid][pPos_x]);
	INI_WriteFloat(File, "Pos_y", pInfo[playerid][pPos_y]);
	INI_WriteFloat(File, "Pos_z", pInfo[playerid][pPos_z]);
	INI_WriteInt(File, "Sex", pInfo[playerid][pSex]);
	INI_WriteInt(File, "Skin", pInfo[playerid][pSkin]);
	INI_WriteInt(File, "Age", pInfo[playerid][pAge]);
	INI_WriteInt(File, "Deaths", pInfo[playerid][pDeaths]);
	INI_Close(File);
}

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",pInfo[playerid][pPass]);
    INI_Int("Cash",pInfo[playerid][pCash]);
    INI_Int("Admin",pInfo[playerid][pAdmin]);
    INI_Int("Kills",pInfo[playerid][pKills]);
    INI_Int("Level", pInfo[playerid][pLevel]);
    INI_Float("Health", pInfo[playerid][Health]);
    INI_Float("Armour", pInfo[playerid][Armour]);
    INI_Float("Pos_x", pInfo[playerid][pPos_x]);
    INI_Float("Pos_y", pInfo[playerid][pPos_y]);
    INI_Float("Pos_z", pInfo[playerid][pPos_z]);
    INI_Int("Sex", pInfo[playerid][pSex]);
    INI_Int("Skin", pInfo[playerid][pSkin]);
    INI_Int("Age", pInfo[playerid][pAge]);
    INI_Int("Deaths", pInfo[playerid][pDeaths]);
    INI_Int("Tutorial", pInfo[playerid][pTutorial]);
    return 1;
}

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}


public OnPlayerDisconnect(playerid, reason)
{
	SaveAccountStats(playerid);
    return 1;
}



public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_WriteInt(File,"Level",0);
                INI_WriteInt(File,"Tutorial", 0);
                INI_WriteFloat(File,"Pos_x", 0);
                INI_WriteFloat(File,"Pos_y", 0);
                INI_WriteFloat(File,"Pos_z", 0);
                INI_WriteFloat(File,"Health", 100);
                INI_WriteFloat(File,"Armour", 0);
                INI_WriteInt(File,"Sex", 0);
                INI_WriteInt(File,"Skin", 299);
                INI_WriteInt(File,"Age", 0);
                INI_Close(File);
                CancelSelectTextDraw(playerid);
                SetSpawnInfo(playerid, 0, 0, 1715.5223,-1904.3020,13.5664, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                TextDrawHideForPlayer(playerid, Textdraw0);
                TextDrawHideForPlayer(playerid, Textdraw1);
                TextDrawHideForPlayer(playerid, Textdraw2);
                TextDrawHideForPlayer(playerid, Textdraw3);
                TextDrawHideForPlayer(playerid, Textdraw4);
                TextDrawHideForPlayer(playerid, Textdraw5);
                TextDrawHideForPlayer(playerid, login);
                TextDrawHideForPlayer(playerid, Textdraw7);
                TextDrawHideForPlayer(playerid, register);
                TextDrawHideForPlayer(playerid, Textdraw9);
                TextDrawHideForPlayer(playerid, Textdraw10);
                TextDrawHideForPlayer(playerid, Textdraw11);
                TextDrawHideForPlayer(playerid, Textdraw12);
                TextDrawHideForPlayer(playerid, Textdraw13);
                TextDrawHideForPlayer(playerid, Textdraw14);
                ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "Gender Selection", "What is your Sex/Gender?", "Male", "Female");
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == pInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, pInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Login Authentication: CVRP",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login Authentication: CVRP",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                CancelSelectTextDraw(playerid);
                return 1;
            }
        }

//Don't worry about closing OnDialogResponse, it is already closed.

public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == register)
    {
	    ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registeration Console",""COL_WHITE"Welcome to Crystal Valley Roleplay \n      Please fill your password below to continue:","Register","Quit");
    }
    else if(clickedid == login)
    {
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COL_WHITE"Authentication Console",""COL_WHITE"Welcome back to Crystal Valley Roleplay! \n Please fill out your password to continue:","Login","Quit");
    }
    return 1;
}
I got "Accounts" folder in my scriptfiles.
Reply


Messages In This Thread
[Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 08:37
Re: [Y_INI] File not saving. - by PrivatioBoni - 27.04.2014, 08:51
Re: [Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 08:52
Re: [Y_INI] File not saving. - by PrivatioBoni - 27.04.2014, 08:53
Re: [Y_INI] File not saving. - by itsCody - 27.04.2014, 08:57
Re: [Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 09:01
Re: [Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 09:34
Re: [Y_INI] File not saving. - by Affan - 27.04.2014, 09:40
Re: [Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 09:41
Re: [Y_INI] File not saving. - by UnknownOwner - 27.04.2014, 09:45

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