Quote:
Originally Posted by dusk
pawn Code:
Timer = SetTimerEx("CheckStats",1000,1,"i");//will start the timer when the server starts
You use the 'i' specifier but you don't pass anything to it so why not just use SetTimer?
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i need the "playerid" to get the ping and the packet loss of the player but the ongamemodeinit doesn't have playerid so i used "i" instead
Quote:
Originally Posted by nickdodd25
I think you might be missing something, also from experience don't kick players from the first high ping event. Your better off to give a few warnings if they are above the ping limit than kick them instantly. Same for packet loss.
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no i am not missing anything, and a warn will be added
ty for telling me
Quote:
Originally Posted by PrinceKumar
Nice tutorial i will give 8.5 points out of 10 ,
btw u need to explain a little about packet loss.
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ty dude
and i am going to edit this post and explain more about pl.