27.04.2014, 02:25
Try this:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_TELEPORTS)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid, 65, 2, "Stunts", "Abandoned Farm\nSan Fierro Beach\nLas Venturas Airport", "OK", "Cancel");
}
case 1:
{
ShowPlayerDialog(playerid, 66, 2, "Hotspots", "Abandoned Farm\nSan Fierro Beach\nLas Venturas Airport", "OK", "Cancel");
}
case 2:
{
ShowPlayerDialog(playerid, 67, 2, "Interiors", "A\nA\nA", "OK", "Cancel");
}
case 3:
{
ShowPlayerDialog(playerid, 65, 2, "Houses", "CJ's House(/cj)\nSan Fierro Beach\nLas Venturas Airport", "OK", "Cancel");
}
case 4:
{
ShowPlayerDialog(playerid, 65, 2, "Cities", "Los Santos\nSan Fierro\nLas Venturas\nLiberty City\nEl Quebrados", "OK", "Cancel");
}
}
}
if(dialogid == 65)
{
if(response)
{
GameTextForPlayer(playerid, "~g~Abandoned Farm~n~~w~/af", 6000, 3);
SetPlayerPos(playerid,-45.9522,-13.4273,5.6389);
SetPlayerFacingAngle(playerid,245);
SetPlayerInterior(playerid,0);
}
}
return 1;
}