26.04.2014, 13:17
OnPlayerUpdate is not the best place for textdraws, A timer of 200 - 300 ms should be fine for this situation.
You could detect when player enters vehicle with OnPlayerStateChange and saving that in boolean or integer,
and setting textdraw on/ off with it, then, use custom timer to update the speed.
You could detect when player enters vehicle with OnPlayerStateChange and saving that in boolean or integer,
and setting textdraw on/ off with it, then, use custom timer to update the speed.