26.04.2014, 11:30
This Error
This Define
Код:
D:\Abil Works\gamemodes\Mywork.pwn(623) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(625) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(630) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(635) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(640) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(645) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(650) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(655) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(660) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(665) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(670) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(675) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(680) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(685) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Код:
//======== Pizza =========== #define PizzaCheckPoint1 1946.1525,-2047.4603,12.9842 #define PizzaCheckPoint2 1887.2511,-2025.6620,12.9907 #define PizzaCheckPoint3 1801.9717,-2108.4243,12.9782 #define PizzaCheckPoint4 1712.8094,-2108.2202,12.9778 #define PizzaCheckPoint5 1758.9286,-2117.8645,13.1443 #define PizzaCheckPoint6 2249.7629,-1899.5115,13.1621 #define PizzaCheckPoint7 2273.7979,-1899.1754,12.9112 #define PizzaCheckPoint8 2464.2188,-2014.2488,12.8764 #define PizzaCheckPoint9 2487.6382,-2013.8530,12.8765 #define PizzaCheckPoint10 2508.4534,-2005.0922,12.8816 #define PizzaCheckPoint11 2394.3926,-1727.6661,12.9778 #define PizzaCheckPoint12 2385.1702,-1663.5616,12.9824 #define PizzaTakePoint 2093.0647,-1807.4172,13.1484 //======== HOTDOG ========= [Anjing Panas] #define HotPoint1 2009.0814,-1728.1830,13.4533 #define HotPoint2 2009.0692,-1640.7626,13.4465 #define HotPoint3 2075.3311,-1643.5902,13.4073 #define HotPoint4 2138.3816,-1616.8345,13.4692 #define HotPoint5 2172.3430,-1675.6588,14.9697 #define HotPoint6 2308.7888,-1665.8096,14.3982 #define HotPoint7 2503.9426,-1658.8201,13.3568 #define HotPoint8 2376.7712,-1907.2572,13.2880 #define HotPoint9 2238.4990,-1902.2578,13.4472 #define HotPoint10 1131.9427,-2037.3005,68.9129 #define HotPoint11 1623.0204,-1858.5880,13.4557 #define Refillpoint 1618.9200,-1892.1852,13.4540
Код:
public OnPlayerEnterCheckpoint(playerid)
{
//=============== HOT DOG SELLER ==============
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 588)
{
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint1))
{
SetPlayerCheckpoint(playerid, HotPoint2, 7.0);
GameTextForPlayer(playerid, "~g~1 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint2))
{
SetPlayerCheckpoint(playerid, HotPoint3, 7.0);
GameTextForPlayer(playerid, "~g~2 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint3))
{
SetPlayerCheckpoint(playerid, HotPoint4, 7.0);
GameTextForPlayer(playerid, "~g~3 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint4))
{
SetPlayerCheckpoint(playerid, HotPoint5, 7.0);
GameTextForPlayer(playerid, "~g~4 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint5))
{
SetPlayerCheckpoint(playerid, Refillpoint, 7.0);
GameTextForPlayer(playerid, "~g~5 Rumah Selesai, Ambil lagi hotdog di Radar!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Refillpoint))
{
SetPlayerCheckpoint(playerid, HotPoint6, 7.0);
GameTextForPlayer(playerid, "~g~Hotdog Terisi Kembali!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint6))
{
SetPlayerCheckpoint(playerid, HotPoint7, 7.0);
GameTextForPlayer(playerid, "~g~6 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint7))
{
SetPlayerCheckpoint(playerid, HotPoint8, 7.0);
GameTextForPlayer(playerid, "~g~7 Rumah Selesai", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint8))
{
SetPlayerCheckpoint(playerid, HotPoint9, 7.0);
GameTextForPlayer(playerid, "~g~8 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint9))
{
SetPlayerCheckpoint(playerid, HotPoint10, 7.0);
GameTextForPlayer(playerid, "~g~9 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint10))
{
SetPlayerCheckpoint(playerid, HotPoint11, 7.0);
GameTextForPlayer(playerid, "~g~10 Rumah Selesai, Kembali Ke Pangkalan!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint11))
{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~Kau di upah $4500,-!", 3000, 3);
SendClientMessage(playerid, COLOR_RED, "{33FF33}[KERJA]:{FFFFFF} Kau Telah Menyelesaikan Pekerjaanmu! Kau Diupah{33FF33} 4500$");
new veh;
DisablePlayerCheckpoint(playerid);
veh = GetPlayerVehicleID(playerid);
SetVehicleToRespawn(veh);
hotdog = 0;
}
}
}
//================= Pizzaboy ==================
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 448) // This Error 623
{
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint1))// 625
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint2, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}1 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint2)) //This Error 630
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint3, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}2 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint3)) //This Error 635
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint4, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}3 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint4)) // 640
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint5, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}4 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint5)) //645
{
SetPlayerCheckpoint(playerid, PizzaTakePoint, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}5 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint6)) // 650
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint7, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}6 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint7)) //655
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint8, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}7 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint8)) //660
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint9, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}8 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint9)) //665
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint10, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}9 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint10))//670
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint11, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}10 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint11))//675
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint12, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}11 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint12))//680
{
SetPlayerCheckpoint(playerid, PizzaTakePoint, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}12 Pizza Telah Diantar, Kembali Ke pangkalan");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaTakePoint))//685
{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~You collected a total of $3000,-!", 3000, 3);
SendClientMessage(playerid, COLOR_RED, "{33FF33}[KERJA]:{FFFFFF} Kau Telah Menyelesaikan Pekerjaanmu! Kau Diupah{33FF33} 3000$");
veh = GetPlayerVehicleID(playerid);
SetVehicleToRespawn(veh);
DisablePlayerCheckpoint(playerid);
pizza = 0;
}
}
}

