25.04.2014, 22:07
Ahh found another way so it adds one on when it loads the house rows, thanks.
One more question, how does one make it so when a player exits the house, it sets their facing angle 180 degrees (half turn)?
Tried this but doesn't work:
One more question, how does one make it so when a player exits the house, it sets their facing angle 180 degrees (half turn)?
Tried this but doesn't work:
pawn Код:
SetPlayerFacingAngle(playerid, HouseInfo[i][hEnterPos][3]-180);