How to make a permanant variable
#3

Ahh found another way so it adds one on when it loads the house rows, thanks.

One more question, how does one make it so when a player exits the house, it sets their facing angle 180 degrees (half turn)?
Tried this but doesn't work:

pawn Код:
SetPlayerFacingAngle(playerid, HouseInfo[i][hEnterPos][3]-180);
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Messages In This Thread
How to make a permanant variable - by AphexCCFC - 25.04.2014, 21:11
AW: How to make a permanant variable - by Nero_3D - 25.04.2014, 21:22
Re: How to make a permanant variable - by AphexCCFC - 25.04.2014, 22:07
Re: How to make a permanant variable - by Galletziz - 25.04.2014, 22:11

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