OnPlayerDeath. =>
#4

on OnPlayerSpawn, create
pawn Код:
public OnPlayerSpawn(playerid)
if (PlayDM[playerid] == 1)
{
SetPlayerInterior(playerid, 0);//This will set player interior to 0
SetPlayerVirtualWorld(playerid, 10);//This will set player virtual world to 10
new ran = random(sizeof(DMSpawns));
SetPlayerPos(playerid, DMSpawns[ran][0], DMSpawns[ran][1], DMSpawns[ran][2]); //Set Player random pos X Y
SetPlayerFacingAngle(playerid, DMSpawns[ran][3]);//Set Player random fancing angle
GivePlayerWeapon(playerid, 4, 1500); //Give Player Rocket Launcher
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Messages In This Thread
OnPlayerDeath. => - by gekas - 24.04.2014, 13:29
Re: OnPlayerDeath. => - by arakuta - 24.04.2014, 13:33
Re: OnPlayerDeath. => - by gekas - 24.04.2014, 13:36
Re: OnPlayerDeath. => - by Parallex - 24.04.2014, 13:37
Re: OnPlayerDeath. => - by gekas - 24.04.2014, 14:22
Re: OnPlayerDeath. => - by gekas - 24.04.2014, 14:32
Re: OnPlayerDeath. => - by Parallex - 25.04.2014, 12:08

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